What i did

I saw this great image in a really graphic Pinterest board so just went for it. The goal was for a graphic washing line in WebGL, which I could make in 1 day. But then I got in touch with someone who's an expert in this. Now I'm learning to write my own shaders for better performance!

How we did it

So I did all of this with Three.js and some shaders in GLSL. Most of this stuff will go to GLSL soon.

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